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Showing posts from March, 2016
Alien Render Fun
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Based on a concept by Danik Tomyn , I brought back a zbrush sculpt Ive done some time ago to practice rendering. My main goal was to familiarize myself with displacment mapping with Vray, as well as playing around with the Vray fast SSS2 skin shader. Could have taken this further with the eyes, but I have to call it for now, I'm quite happy with the result and look forward to rendering more with V-ray!